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Michael Belanger SHCPS Impact of Technology in Education 2008
Think.com
Overview: This project was created to integrate Technology Standards in compliance with the MA DOE.
Grade 3-8
Standards Covered: Grade 3-5 1.1 1.4 1.6 2.1 2.2 2.3 2.5 2.9 2.13 3.5 3.10 Grade 6-8 1.18 1.21 2.1 2.2 2.3 2.4 2.10 2.11 2.13 3.9
Student Learning Outcomes: Demonstrate basic steps in using available hardware and applications (e.g., log into a computer, connect/disconnect peripherals, upload files from peripherals). Demonstrate intermediate[1] keyboarding skills and proper[2] keyboarding techniques. Copy and paste text and images within a document, as well as from one document to another. Explain and demonstrate compliance with school rules (Acceptable Use Policy) regarding responsible use of computers and networks. Explain responsible uses of technology and digital information; describe possible consequences of inappropriate use. Explain Fair Use Guidelines for the use of copyrighted materials (e.g., text, images, music, video) in student projects Work collaboratively online with other students under teacher supervision. Recognize and describe the potential risks and dangers associated with various forms of online communications. Recognize and demonstrate ergonomically sound and safe use of equipment. Use online tools (e.g., e-mail, online discussion forums, blogs, and wikis) to gather and share information collaboratively with other students, if the district allows it. Communicate with other students and other classes using appropriate technology, including e-mail if the district allows it. Use Web browsing to access information (e.g., enter a URL, access links, create bookmarks/favorites, print Web pages). Explain and correctly use terms related to online learning (e.g., IP address, post, thread, Intranet, discussion forum, drop box, account, password). Explain ethical issues related to privacy, plagiarism, spam, viruses, hacking, and file sharing. Explain how copyright law protects the ownership of intellectual property, and explain possible consequences of violating the law. Explain fair use guidelines for using copyrighted materials (e.g., images, music, video, text) in school projects. Describe appropriate and responsible use of communication tools (e.g., chats, instant messaging, blogs, and wikis). Explain the potential risks associated with the use of networked digital information (e.g., Internet, mobile phones, wireless, LANs). Provide examples of safe and unsafe practices for sharing personal information via e-mail and the Internet. Explain terms associated with the safe, effective, and efficient use of telecommunications/Internet (e.g., password, firewalls, spam, security, Acceptable Use Policy). Use a variety of telecommunication tools (e.g., e-mail, discussion groups, Web pages, blogs, Web conferences) to collaborate and communicate with peers, experts, and other audiences (at district’s discretion). Length: This project will take approximately 2 classes to understand how to use and access Think.com
Materials:
Teacher Background/Resources: The teacher will need to know how to operate a Laptop, IWB, and the Think.com program
Required Student Knowledge: Proper access to the students account, and basic/intermediate computer skills
Assessment: Students will be able to demonstrate how to maneuver throughout Think.com, especially in the blogs section. [1] By the end of eighth grade, students should have keyboarding skills between 25-30 wpm with fewer than 5 errors. In this grade span, districts determine the intermediate level so that students will reach this standard by the end of eighth grade. [2] It is a district’s decision to determine whether touch-typing skills are needed. However, students should know the proper ergonomics when using the keyboard. |
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